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    VRgineers Teams with NVIDIA to Bring Enterprise VR to its Highest Level of Performance

    VRgineers is unlocking a new level of high visual performance and realism in virtual reality with NVIDIA. Combining high-resolution, true-to-life VR imaging with next-generation, high-performance graphics opens possibilities never seen before in enterprise VR. For the first time, with the use of the new NVIDIA Quadro GV100 GPU, even complex 3D scenes, high-poly models and high-resolution textures perform smoothly at full refresh rates in VRgineers’ high-resolution VR headset, using its potential to the maximum.

    Any virtual reality system is only as good as its two major components: the VR headset and the system it runs on. For a no-compromise, professional VR setup with the highest standards for image clarity and capable of handling complex VR projects, both have to be extremely high-performing – the headset providing enough resolution, pixel density, and quality optics to get a clear crisp image and the PC having enough graphics horsepower to render the VR scene fast enough for a smooth experience. VRHero 5K Plus and NVIDIA Quadro GV100 deliver that and thus make a perfect, extremely powerful union.

    According to Bob Pette, Vice President, Professional Visualization, NVIDIA, “The disruptive potential of virtual reality in the enterprise is immense. VRgineers’ professional headsets powered by the new Quadro GV100 GPU means, for the first time, professionals in industries such as product design, architecture and engineering can conduct realistic simulations where high resolution and overall image quality are key.”

    With the new NVIDIA Quadro GV100, driven by the NVIDIA Volta GPU architecture, our VRHero 5K enterprise clients will be able to run larger and more sophisticated 3D scenes, use near production-quality models without the need for tedious manual optimization, and enable performance-demanding functions, such as particle simulations or antialiasing in VR. I believe this will dramatically reduce the number of hours invested into the content adaptation and streamline the process for VR in industrial applications.

    You can read the full press release here.

    Marek Polcak, Co-Founder and CEO, VRgineers