The Most Realistic & Immersive Environment
Full RGB 8K resolution paired with patented custom-made non-fresnel VR lenses creates a realistic view with undeformed images.
Field of View
The combination of a 180° horizontal and a 90° vertical field of view offers the highest fidelity, 1:1 immersive true-to-life simulation and reduces negative training.
VRgineers is capable of delivering tailor-made solutions customized to clients’ requests. The XTAL software and hardware technology can be modified to fit specific use cases perfectly.
„This is the most immersive VR headset I have ever used – nothing else comes even close. In case you’re wondering, both headsets felt comfortable to wear.“
One of the biggest VR media platform
Maximizing Muscle Memory Training
Pilots train in a completely immersive environment coupled with a fully functional physical cockpit replica, allowing them to improve their muscle memory while experiencing haptic feedback at the same time.
Integrated Eye Tracking Systems
Eye-tracking provides foveated rendering. It gathers the gaze information for debriefing and behavioral analyses visualized via heatmaps.
|MIXED REALITY RESOLUTION
& REFRESH RATE
|Foveated profiles: up to 3840×2192 @90Hz
Uncompressed profiles: 3864×2192 @45Hz, 2232×2192 @75Hz
FIELD OF VIEW *
|Horizontal FOV||Vertical FOV||Pixel per degree|
|High fidelity lens||63 °||38 °||60|
|Balance lens||106 °||58 °||45|
|Immersive lens||148 °||84 °||30|
|Infinite lens||175 °||100 °||22|
|VIRTUAL REALITY RESOLUTION
& REFRESH RATE
|3840×2160 pixel per eye, 75 Hz @ 4K per eye, 120 Hz @ QHD per eye|
|DISPLAYS||Two fast-switching 4K LCD displays for mixed reality|
|EYE TRACKING||Gaze analyses, heat map visualization, running native 120 Hz
(up to 210 Hz)
|POSITIONAL TRACKING||Lighthouse (SteamVR)/ART/Optitrack/Polhemus/Vicon or custom|
|HAND TRACKING||embedded UltraLeap sensor|
|IPD||Auto IPD range 56-74 mm|
|HEADSET CONNECTIVITY||VirtualLink (5 m/16.4 ft) cable or DisplayPort 1.4 , USB 3.2 gen2, Power 12V, 3A (5 m/16.4 ft)|
Steam VR and OpenXR drivers
Unity, Unreal, and other game engine plugins
C++ libraries (DirectX, OpenGL, Vulkan)
Commercial: Prepar3D, DCS World, X-Plane 11/12, Microsoft Flight Simulator, Aerofly FS, FlyInside
Professional: Prepar3D, MCS, X-Plane 11/12, Bohemia Interactive Simulations (VBS3, VBS4, Blue IG), MAK, Simigon, multiSim, Metrea
|WEIGHT (without head strap)||700 g / 24.69 oz|
|DIMENSIONS (headset only)||293x123x113 mm / 11.53×4.84×4.44 in|
*The values may differ depending on the software settings and hardware version and used measurement method.