Deep Immersive Experience
Full RGB 8K resolution paired with patented custom-made non-fresnel VR lenses creates a realistic view with undeformed images.
Field of View
The combination of a 180° horizontal and a 90° vertical field of view offers the highest fidelity, 1:1 immersive true-to-life simulation and reduces negative training.
VRgineers is capable of delivering tailor-made solutions customized to client requests. The XTAL technology can be modified hardware- and software-wise to perfectly fit specific use cases.
„This is the most immersive VR headset I have ever used – nothing else comes even close. In case you’re wondering, both headsets felt comfortable to wear.“
One of the biggest VR media platform
XTAL 3 Professional Headset
Wide field of view
Made for simulations
Limited field of view
Made for gaming
Eye-tracking provides foveated rendering and gathers the gaze information for debriefing and behavioral analyses visualized via heatmaps.
|RESOLUTION||3840×2160 per eye|
|DISPLAYS||Two fast-switching 4K LCD displays for virtual reality|
|REFRESH RATE||75 Hz @ 4K per eye, 120 Hz @ QHD per eye|
|FIELD OF VIEW||180° horizontal, 90° vertical|
|ADVANCED FEATURES||Foveated Rendering, Timewarp|
|WEIGHT (without headstrap)||600 g / 21 oz|
|DIMENSIONS (headset only)||293x123x113 mm / 11.53×4.84×4.44 in|
|EYE TRACKING||Gaze analyses, heatmap visualization, running native 120 Hz (up to 210 Hz)|
|POSITIONAL TRACKING||Inside-out/ART/Optitrack/Polhemus/Vicon/Mosys or custom|
|IPD||Auto IPD – range 60-76 mm|
|HEADSET CONNECTIVITY||VirtualLink (5m / 16.40 ft) cable or DisplayPort 1.4 , USB 3.2 gen 2, Power 12V, 3A (5m / 16.40 ft)|
|SOFTWARE SUPPORT||Steam VR and OpenXR drivers
Unity, Unreal and other game engines plugins
C++ libraries (Direct X, OpenGL, Vulcan)
|SIMULATORS SUPPORT||Lockheed Martin Prepar3D, DCS World, X-Plane 11, Bohemia Interactive Simulations (VBS3, VBS4), Microsoft Flight Simulator, Aero FS 2, FlyInside, and other custom integrations|